Teaching Visual Literacy: Using Comic Books, Graphic Novels, Anime, Cartoons, and More to Develop Comprehension and Thinking SkillsCorwin Press, 9 בינו׳ 2008 - 195 עמודים Educators today understand that literacy involves at least five processes: reading, writing, speaking, listening, and viewing. This thoughtful and practical book by a team of literacy experts offers classroom teachers a guide to using visual forms of information as tools for literacy development. The authors provide strategies for fostering visual and critical literacy competencies and increasing student engagement through the use of picture books, comic books, graphic novels, traditional films, anime, and other visual sources ... |
תוכן
The Good the Bad and the Ugly | 27 |
Comics the Canon and the Classroom | 47 |
Political Cartoons in the Classroom | 113 |
Learning From Illustrations in Picturebooks | 131 |
Film in the K12 Classroom | 149 |
Creating Visual Literacy | 169 |
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מהדורות אחרות - הצג הכל
מונחים וביטויים נפוצים
activities Adolescent American anime films anime texts artistic ask students autism Burmark Cagle canon cartoonists chapter characters color comic books comics and graphic comprehension concepts connections create culture curriculum DC Comics described develop discussion drawing endpapers engage example fans fiction graphic novels graphic organizers groups Hayao Miyazaki help students high school ideas images inclusive classroom instruction interest Internet interpret Irrecusable Offer Japanese animation kids knowledge learners Literary Literacy literature manga mapping meaning Millennium Actress mind mapping Oni Press panel picturebooks political cartoons popular Princess Mononoke questions role Romeo sequential art share Sipe skills story kits storyboards Stranger’s Eyes strategies struggling readers students with disabilities style suggest superhero teachers Teaching Visual Literacy things tion titles topic traditional understanding viewer viewing visual information Visual Literacy Figure words and pictures York young